-Walk to the middle of town square.
-Interact with Edna.
-Dialog (Edna): "What's the scoop?"
-Dialog (Edna): "You make soup deliveries?"
-Dialog (Edna): "I can help deliver soup!"
-Dialog (Edna): "What's the Stay Sober Society?"
-Dialog (Edna): "I know where the Stay Sober Society can meet!"
-Dialog (Edna): "At the Brown Residence."
-to exit the conversation.
-Walk over to the west side of town square, in front of the soup kitchen.
-Interact with Soup Kitchen Door.
-Walk left, into the back area near the phone.
-Interact with Kitchen Door.
-Interact with Emmett.
-Dialog (Emmett): "I can't get into the kitchen."
-Walk over to the exit, but do not leave. Emmett will interrupt you and say "Eureka!"
-Walk back over to Emmett.
-Interact with Emmett's Invention.
-Walk back to the counter in the front of the building.
-Interact with Bowl of Crummy Soup.
-Dialog (Cue Ball): Any.
-Interact with Pipe.
-Interact with Exit.
Aquí es tu última oportunidad para caminar libremente por el pueblo y explorar. Si hay alguna cosa que quieras hacer, o simplemente divertirte, hazlo ahora.
-Walk into the center of town square.
-Interact with Edna.
-Dialog (Edna): "I know a charity that needs a soup delivery."
-Dialog (Edna): "The Stay Sober Society!"
-Dialog (Emmett): "They're sober".
-Dialog (Emmett): "They'll be quiet."
-Dialog (Emmett): "Okay then. Forget the whole thing."
-Trophy: Junior Bootlegger Badge Unlocked!
La escena cambia al laboratorio de Emmet.
-Dialog (Emmett): Any.
En este punto, no es posible hacer una guía 100% fiable, ya que las pistas que nos irá dando Emmet son aleatorias en cada partida. Si interpretamos bien la pista oiremos un sonido de aceptación, mientras que si fallamos escucharemos uno de error. Si fallamos en uno solo, no obtendremos un trofeo, por lo que, en caso de fallar, pulsa y carga el punto de control.
Emmet nos avisará cuando estemos al 25%, 50% y 75%. La velocidad en la que nos da las pistas aumenta a medida que nos acercamos al final, por lo que es recomendable ir pausando y apuntándolas en un papel o bloc de notas. Además, en un punto, el padre de Emmet empezará a darnos pistas también, pero son pistas falsas, por lo que debemos centrarnos solamente en las de Emmet. Aquí os dejo una recopilación de las pistas, que máquina deben activar:
Spoiler
Cuando acabemos, Emmet volverá con nosotros.
-Dialog (Emmett): Any.
-Trophy: Fuelmaster Unlocked! (SOLAMENTE si hiciste la mezcla sin fallar ni una sola vez!!)
-Trophy: Jailbreak! Unlocked!
-Interact with Jet Drill Remains.
-Interact with Edna's Bicycle.
La escena cambia a Marty en la parte de atrás del vehículo blindado.
-Walk/Move to the right.
-Interact with Antenna.
-Interact with Toolbox.
-Walk/Move left.
-Interact with "Go Left".
-Use Item on Tire Iron to equip it.
-Interact with Spare Tire. (With Tire Iron equipped.)
-Interact with Front Window.
-Interact with Keys.
-Use Item on Antenna to equip it.
-Interact with Keys (With Antenna equipped.)
-to go back.
-Interact with Rear Window.
-Dialog (Doc): "I need a distraction!"
-Interact with Front Window.
-Use Item on Antenna to equip it.
-Interact with Keys (With Antenna equipped).
-Walk/Move to the back of the vehicle.
-Use Item on Keys to equip them.
-Interact with Door (With Keys equipped).
-Use Item on Hubcap to equip it.
-Interact with Kid's Gun (With Hubcap equipped.)
-Interact with Kid's Gun.
-Use Item on Kid's Gun to equip it.
-Interact with Doc (With Kid's Gun equipped).
-Interact with Doc.
-Dialog (Doc): "HIT THE THROTTLE!"
-Trophy: A Bicycle Built For Two Unlocked!